Bordspel Score
Score loggenSpellenSpelersStatistiekenOnderlingKiezenProfielMijn profiel
Naar de inhoud
🏠Start➕Score loggen🎲Kiezen📊Statistieken
El Grande

El Grande

1995 · 2–5 spelers · 60–120 min · 12+

Wolfgang Kramer, Richard Ulrich

Onze partijen

3

Onze gem. totaalscore

7.8

BGG-score

7.8

BGG-complexiteit

2.9

Onze gem. duur

103 min

Speelduur per spelersaantal

Berekend als gelijk verdeelde punten binnen het BGG-tijdvenster.

SpelersGeschatte duurBGG aanbevolen
2≈ 72 min16%
3≈ 84 min61%
4≈ 96 min97%
5 ⭐≈ 108 min97%
  • 2
    Geschatte duur: ≈ 72 minBGG aanbevolen: 16%
  • 3
    Geschatte duur: ≈ 84 minBGG aanbevolen: 61%
  • 4
    Geschatte duur: ≈ 96 minBGG aanbevolen: 97%
  • 5 ⭐
    Geschatte duur: ≈ 108 minBGG aanbevolen: 97%

Categorieën

  • Medieval

Mechanismen

  • Action Drafting
  • Area Majority / Influence
  • Auction / Bidding
  • Hand Management
  • Open Drafting
  • Selection Order Bid
  • Simultaneous Action Selection
  • Take That
  • Turn Order: Auction

In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner. In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply). A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round. The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.

Bekijk op BoardGameGeek (rang #101) ↗

Wie wint dit meestal

SpelerPartijenWinsten
Pons31
Eli21
Lisa11
Diet11
Kobe20
Steffi20
Anck10
Tibi10
Emma

Onze sessies

  • 22/04/20265 spelers · 🥇 Pons · 🥈 Kobe · 🥉 Eli
  • 19/02/20264 spelers · 🥇 Lisa · 🥇 Diet · 🥉 Pons
  • 31/01/20265 spelers · 🥇 Eli · 🥈 Pons · 🥉 Steffi
1
0
  • Pons
    Partijen: 3Winsten: 1
  • Eli
    Partijen: 2Winsten: 1
  • Lisa
    Partijen: 1Winsten: 1
  • Diet
    Partijen: 1Winsten: 1
  • Kobe
    Partijen: 2Winsten: 0
  • Steffi
    Partijen: 2Winsten: 0
  • Anck
    Partijen: 1Winsten: 0
  • Tibi
    Partijen: 1Winsten: 0
  • Emma
    Partijen: 1Winsten: 0